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Games
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SETTLERS OF CATAN NEW ED
New card art, new tiles, and a full-color rule book! Winner
of Games Magazine "100 Best Games" of 1996, 1997,
and 1998! In Settlers of Catan, players control a group of
settlers exploring and taming the uncharted lands of Catan.
Build settlements, roads, and villages by taking commodities
from the land around you! This revised edition also includes
a game tray designed to hold the 5-6 player extension components.
$42.95
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Carcassonne
A clever tile-laying game. The southern French city of Carcassonne
is famous for its unique Roman and Medieval fortifications.
The players develop the area around Carcassonne and deploy
their followers on the roads, in the cities, in the cloisters,
and in the fields. The skill of the players to develop the
area will determine who is victorious.
Special rules for the 12 river tiles: Remove the special
starting tile from the game. Instead, begin the game by laying
the spring that starts the river. Set aside the lake tile
and schuffle the remaining 10 river tiles face down and draw
from these before drawing from the tiles from the normal game.
These tiles are played and followers may be played as in the
normal game with one exception: a river tile may not be placed
so that the river makes a "U" turn. Followers may
not be placed on rivers. Once these 10 river tiles have been
played, the next player plays the lake and then play continues
with the normal tiles.
$31.95
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Ticket to Ride
With elegantly simple gameplay, Ticket to Ride can be learned
in 3 minutes, while providing players with intense strategic
and tactical decisions every turn. Players collect cards of
various types of train cars they then use to claim railway
routes in North America. The longer the routes, the more points
they earn. Additional points come to those who fulfill Destination
Tickets goal cards that connect distant cities; and
to the player who builds the longest continuous route.
$55.95
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Ticket to Ride Europe
Get ready for a new train adventure as you travel across
Europe with Ticket to Ride - Europe, the new edition of the
worldwide hit from Days of Wonder. From Edinburgh to Constantinople
and from Lisbon to Moscow, the game will take you on a ride
to the great cities of turn-of-the-century Europe.
More than just a new map, Ticket to Ride - Europe features
brand new gameplay elements including Tunnels, Ferries and
Train Stations. Plus we've upgraded you to First-Class accommodations
with larger cards, new Train Station game pieces, and a lavishly
illustrated gameboard.
Like the original, the game remains elegantly simple, can
be learned in 3 minutes, and appeals to both families and
experienced gamers. Ticket to Ride - Europe is a complete,
new game and does not require the original version.
$55.95
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Agricola
Each player begins with a small two-room farm house and a
family of two. This entitles them to two actions per round,
such as gathering building materials, ploughing or sowing
fields, extending their house, building improvements. The
initial number of different actions available varies according
to how many are playing.
There are 169 different occupations, and 139 different minor
improvements, so the game will play differently every time.
Alternatively, the variant known as the "family game"
can be played without the use of Minor Improvement cards and
Occupation cards to keep game play simpler.
As the game progresses, and players increase their house
size, they can then create new family members, which then
allows more actions during each round. Also, as the game progresses,
more actions spaces become available to take, including the
ability to acquire vegetables and animals (sheep, wild boar,
and cattle) for planting, breeding and cooking.
Every few rounds there is a harvest turn, where crops are
reaped, animals bred and, most importantly, where each family
member must be fed. This represents the most challenging aspect
of the game, as failure to feed a family member has disastrous
consequences on a player's game-end score.
$69.95
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Pandemic
You are specialists at the CDC/Atlanta where you watch several
virulent diseases break out simultaneously all over the world.
The team mission is to prevent a world-wide pandemic outbreak,
treating hotspots while researching cures for each of the
four plagues before they get out of hand.
Players must plan their strategy to mesh their specialist's
strengths before the diseases overwhelm the world. For example,
the Operations Specialist can build research stations, which
are needed to find cures for the diseases. The Scientist needs
only 4 cards of a particular disease to cure it instead of
the normal 5. But the diseases are breaking out fast and time
is running out: the team must try to stem the tide of infection
in diseased areas while developing cures. If disease spreads
uncontrolled, the players all lose. If they can cure all four
diseases, they win.
The board shows earth with some big population centres. On
each turn a player can use four actions to travel, cure, discover
and build. Cards are used for this but the deck also contains
Epidemics
$29.95
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